Favorite computational geometry videos:
Mesh Collapse Compression
Algorithm compresses a polyhedron into a vertex and string of integers that represents the polyhedron.
This representation, if truly as simple as the video suggested, is well suited for manipulation via genetic algorithms. This gives me an idea for a game/a-life that I'm working on.
Metamorphosis of the Cube
This one was beautiful in its elegant simplicity. It lacked the annoying and incomprehensible narration present in many of the others; it was able to convey the problem/solution visually. Unfolding the cube
to a polygon, arbitrarily? partitioning the polygon then folding it up along the edges of the partition into a polyhedron.
Not quite sure what their point was, but very
Shortest Paths and Visibility Graphs
This chapter(15) explains the use of visibilty graphs to find a shortest route from P to Q, where P and Q lie in the plane. In order that the problem is not trivial, also lying in this plane is S, the disjoint set of simple polygons that lie cluttered about between P and Q. I think disjoint means that none of the polygons share vertices, but I'm not sure. The motivation for solving this problem, as presented in the chapter, is to get a robot from its current position to some goal as quickly as possible.
Search Term GeomBib Results Web Results Dijkstra Dijkstra Results Japan
University of Texas
disjoint set disjoint set results MIT
visibilty graph visibility graph results Smith College